{"id":39,"date":"2024-07-30T01:04:29","date_gmt":"2024-07-30T01:04:29","guid":{"rendered":"http:\/\/jcashmer.com\/?page_id=39"},"modified":"2024-07-30T02:38:28","modified_gmt":"2024-07-30T02:38:28","slug":"design-work","status":"publish","type":"page","link":"http:\/\/jcashmer.com\/?page_id=39","title":{"rendered":"Design Work"},"content":{"rendered":"\n<p class=\"has-text-align-center has-mdm-large-font-size\">My primary field of study was Game Design, often times while casually playing games I often think on why things are designed as they are, and how they could be better.  Given the amount of minor things of design I have worked on for many sources, below is a small selection of my design work I would like to show off.<\/p>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\" style=\"grid-template-columns:24% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"776\" src=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Abilities-1024x776.png\" alt=\"\" class=\"wp-image-29 size-full\" srcset=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Abilities-1024x776.png 1024w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Abilities-300x227.png 300w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Abilities-768x582.png 768w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Abilities.png 1192w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>&#8220;Kingdom Hearts D&amp;D&#8221; is my Dungeon and Dragons campaign I&#8217;ve been running since 2018.  While both Kingdom Hearts and Dungeons and Dragons are IPs that I claim no ownership of, they are both inspirations for both a story and tabletop role player game system that I&#8217;ve been tweaking for the past several years.  I allow my players nearly complete freedom with their characters and how they want to play while offering adjustments to not just the story, but also balancing in encounters so all 6 players have an enjoyable experience.  While not every document I&#8217;ve used is listed, here is a section of documents that are highlights from many years at the campaign: <a href=\"https:\/\/drive.google.com\/drive\/folders\/1A_A8TBMYA9OhLIYvmuIAfXHRk3IdQApL\">https:\/\/drive.google.com\/drive\/folders\/1A_A8TBMYA9OhLIYvmuIAfXHRk3IdQApL<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\" style=\"grid-template-columns:24% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"800\" src=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Disaster-Golf-Logo.jpg\" alt=\"\" class=\"wp-image-28 size-full\" srcset=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Disaster-Golf-Logo.jpg 800w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Disaster-Golf-Logo-300x300.jpg 300w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Disaster-Golf-Logo-150x150.jpg 150w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/Disaster-Golf-Logo-768x768.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>While my design work on Disaster Golf was minimal compared to my other work on it, I helped designed and program the controls for the game.  Additionally, I helped out other designers figure out how to translate their ideas with levels into reality.  I&#8217;ve even documented how to use the generic tools I programmed to help them create levels.  Disaster Golf can be found here: <a href=\"https:\/\/store.steampowered.com\/app\/2575960\/Disaster_Golf\/\">https:\/\/store.steampowered.com\/app\/2575960\/Disaster_Golf\/<\/a><\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-media-text is-stacked-on-mobile\" style=\"grid-template-columns:25% auto\"><figure class=\"wp-block-media-text__media\"><img loading=\"lazy\" decoding=\"async\" width=\"300\" height=\"300\" src=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/sygo_pirate_logo_v6.png\" alt=\"\" class=\"wp-image-58 size-full\" srcset=\"http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/sygo_pirate_logo_v6.png 300w, http:\/\/jcashmer.com\/wp-content\/uploads\/2024\/07\/sygo_pirate_logo_v6-150x150.png 150w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p>A company that I was a part of for a long time before it went under before it really took off was SYGO Studios.  I worked on a cancelled project called Pirates and Plunders as both a Lead Designer and Lead Programmer.  A sample of some of the work I&#8217;ve done on the project before it was cancelled can be found here: <a href=\"https:\/\/github.com\/pneumacashmer\/Pirate-Code\">https:\/\/github.com\/pneumacashmer\/Pirate-Code<\/a><\/p>\n<\/div><\/div>\n\n\n\n<p class=\"has-text-align-center\"><a href=\"http:\/\/jcashmer.com\">Return Home<\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>My primary field of study was Game Design, often times while casually playing games I often think on why things are designed as they are, and how they could be better. Given the amount of minor things of design I have worked on for many sources, below is a small selection of my design work [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-39","page","type-page","status-publish","hentry"],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/pages\/39","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/jcashmer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=39"}],"version-history":[{"count":3,"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/pages\/39\/revisions"}],"predecessor-version":[{"id":62,"href":"http:\/\/jcashmer.com\/index.php?rest_route=\/wp\/v2\/pages\/39\/revisions\/62"}],"wp:attachment":[{"href":"http:\/\/jcashmer.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=39"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}